A minimal ball paddle video game that uses a sewing pinhead for a joystick
(move paddle left and right). The screen is the size of a penny.
Theoretically, this tiny videogame would be installed into a wall
in a public space - preferably a wall that people must stare at
a lot. Subway station waiting benches have wooden arm rests that
are perfect for this. In these pictures, you see the presentation
prototype. it is important to design this system so that it can
be installed into a wall in 30 seconds with only maybe a pocket
drill and glue. The electronics can be designed so that the entire
thing can be poked through a fresh hole in the wall without having
to open the wall up. This prototype can be reprogrammed with a
serial cable to provide other interactive or non-interactive content.
The system can potentially be battery powered, plugged in, and
solar powered depending on context. It would be great to see one
wall with 50 tiny videogames all lined up in a row.
//Feb 2006
BallDroppings and MiniPong in Pong.Mythos curated by Andreas Lange, showing in Stuttgart, Leipzig, Bern, and more locations to be announced. Limited edition of Minipongs are available from this art show.
//November 2004
Shown in Stefan Lindfors Gallery
//January
17, 2003
MiniPong shows at the COMPACT-IMPACT event at the TKNY store in
New York, NY
//Aug. 14 - Sept. 9, 2003
MiniPong shows at DECODE, an art exhibit at Ateneo Gallery in
Manila, Philippines
// February 28 2003
MiniPong won in JAMe[jaemi], Inje University Digital Interaction
design competition in Korea.